Safety calls are all out of character. Some safety calls may be used by anyone, but players found to be using safety call for in character reasons, or in unnecessary situations, risk being asked to leave site and being banned from all Lorien Trust events for a period of no less than one year. Anyone hearing a safety call should stop moving immediately and remain where they are until given further instructions from referees or staff while you are waiting and, if asked to do anything, obey as quickly and safely as possible.
Although we all want to try and help in an emergency, please do not try to approach an incident, after hearing an out of character call, unless you are fully aware of the nature of the incident and are certain that you have skills which may be needed (for example, fully qualified doctors, nurses or firefighters).
Man Down: This call is to be used when anyone suffers a real, out of character injury of any type. Put one arm in the air while shouting this to make yourself obvious. If you heard this call, stop fighting immediately and move clear of the injured person.
Clear: Only Lorien Trust staff may use this call. Clear is used in situations where large numbers of people need to move away from an area quickly(for example if a fire breaks out). If you hear this call you should look for the nearest member of Lorien Trust staff or Referee and follow their directions. If you cannot see a member of staff or referee, move away from the area in which the call was made as quickly and safely as possible (do not run). You should move at least fifty feet from where this call was used and should ideally leave the area entirely.
Fire: You should use this call if you see a fire anywhere other than in a raised, contained firepit. If you discover a fire, alert anyone nearby (for example in adjacent tents) using this call. Find a referee or Lorien Trust staff who has a radio as quickly as possible and tell them where you found the fire. Please remain and help if asked, otherwise please leave the area as quickly and safely as possible once you have reported the fire.
Time Freeze: When you hear this call, stop all actions, close your eyes and remain still until time in is called.
Time Out: All in-character actions are suspended by this call. Remain where you are. You can sit or talk yourselves but only out of character. You may not move from your location heal or take any other in character action.
Time In: This call will restart in-character actions after a man down, time freeze or time out call. In battle situations, referees will often use a three second countdown before calling time in.
Drop: Drop to the ground at once and perform no other actions unless the referee states otherwise. Once you have dropped, the referee will explain why you were asked to do so.